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Main » Development Journal
The Melodies of Nitria Demo is now up, you can find it in the downloads section, have fun and tell us what you think on the BBS
Category: Development Journal | Views: 721 | Added by: Paliurus | Date: 2012-01-20 | Comments (0)

Yesterday's meeting finally brought together the few things we had left to complete before the demo's release. The site is finally up to date, with a new character page and a Mas'Gail page built with flash, which should link you to the appropriate pages. The last few scenes of the demo we're completed and the text was spell checked. So the demo will officially be up this Friday, January the 20th. Though they're are still plenty of things I'd like to update on the site those things will have to wait until later in development.
Category: Development Journal | Views: 731 | Added by: Paliurus | Date: 2012-01-18 | Comments (0)

Ahh yes, in true Paliurus fashion, it takes me several months to write a new Update, but unlike last time where I was reporting an actually beginning of game work after a long hiatus, this time I'm proud to officially announce we are in fact ready to finally release that Demo. Our weekly meetings have been occurring and producing the demo as well as helping us update the website for the Demo's launch. Some things you might want to check out if you haven't already are our staff bio page, which is less of a bio and more of a inner working of how team Vyb. operates. Also I just uploaded 3 new screenshots to the gallery of the Demo, we added an Affiliate page where we linked Pyd's personal production site New Identity Media. Also I've been building more pages for Characters of the Game and Nations of Mas'Gail. You can expect those to uploaded soon, as well as a new Map for the Mas'Gail page which looks much nicer IMO.

Now moving to what you probably clicked this link to read about, the Melodies of Nitria Demo. The Demo will be be the first level in the game, and will feature two playable characters, Lazareth of course and a new character you guys haven't been introduced to yet, but has been around since the previous non-canon demo, Jed Denmaskis. I won't reveal to much about him because I don't want to spoil it for you guys. Now this demo's release date will definitely be before the end of the month, and if it isn't then I have failed you for the second year in a row.
< ... Read more »
Category: Development Journal | Views: 661 | Added by: Paliurus | Date: 2012-01-12 | Comments (0)

Tonight we had a long overdue development meeting. We addressed several points including plot the demo I promised in January and some Character Changes, so Phantom Vyb. will actually be progressive in the next month as we have agreed to have weekly meetings to get some serious work done. Over this week I'll be working on the demo getting it to a presentable stare, Pyd will be Writing the next few parts of the story for adaption and CS will be reworking those stats we love so very very much.

Also Expect some Site Updates too including new Staff Bios and maybe some new Galleries and Game Screenshots. Drop a Comment of support and tells us what you think Phantom Vyb. needs to do and I'll bring it up next meeting. Adios!
Category: Development Journal | Views: 745 | Added by: Paliurus | Date: 2011-09-25 | Comments (1)

Its been a while since I gave an update on MON. Well yesterday Pydyvixl sent us his script so far (16 pages) and after reading it aloud (in Silly Voices) CS and I had a discussion on our next move and have decided to begin work on a second demo, this one will look much more like the finished product and takes the plot from the first 3 pages of Pyd's script. I reworked these pages adding more dialogue last night and we just finished informing Pyd the plan this morning and what he needs to get to me by the end of the week. So Team Vyb. will be in hyper drive this next 2 weeks (taking full advantage of my winter intercession) in producing that demo.
Category: Development Journal | Views: 739 | Added by: Paliurus | Date: 2011-01-16 | Comments (0)

Today is a glorious day MON made some serious head way this morning when Cursed Soldier and I finished stats for all the Characters, I just finished testing the system versus a couple of Shadow Stalkers and it provided a challenge for a Level 1 character. The Stat system has been bugging me for a while because we didn't have a actual system set up to create additional characters, before we were just using numbers in the back of a Final Fantasy VIII Strategy Guide. So I commissioned CS to get back to work on it last night after I had spent a month calculating digits into a calculator after I took the job from him. (At the Time he was short a computer and whenever he could work he'd do map sets anyways.) Well he impressed me because in our search for some stuff he wrote up on Hanreamdo we found a system he was using in a different game. I told him to rework it a bit and the next morning he was done. So every shoot Cursed a couple Reputation points for pushing this project one step to completion.

Now a Stat system done I next plan to apply it to all the monster groups, create a few more maps, reorganize the Skills and Spells menu, and Update some graphics. Overall a 2nd demo maybe released soon to get a feel for the direction we need to take this game. Peace Out.
Category: Development Journal | Views: 479 | Added by: Paliurus | Date: 2010-04-24 | Comments (0)

MON has made a lot of progress since my last update, The majority of the glitches that plagued the demo have been fixed but a few more have been found that mainly effect map passibility for our new Map set. Story has been put on a hold until the majority of the Town Maps are finished at this point we have only created 4 more additional towns besides Nitrapolis and one or two more should be finished by next week. Also if anyone has noticed MON now has a group of pages on the Phantom Vyb. Website including a FAQ, Character List and World Description the group is half way done but Character and World needs to have info posted and a couple more pages to be posted
Category: Development Journal | Views: 569 | Added by: Paliurus | Date: 2010-02-20 | Comments (0)

Over the pass month, I believe, Production of MON has reached an underpass, one of our developers computer recently broke preventing him from working on the game's story. Other than that the majority of the game is progressing slowly. Since the demos release very few maps, and even less glitch repair has taken place. Hopefully I will be able to contact Pydyvixl to get the game from him so it may move forward.
Category: Development Journal | Views: 505 | Added by: Paliurus | Date: 2009-11-25 | Comments (0)

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  • MON Development
    Melodies of Nitria Demo Launched
    Melodies of Nitria Demo Announcement
    Melodies of Nitria Update 6
    Melodies of Nitria Update 5
    Melodies of Nitria Update 4

    Team Vyb.
    Its been a while
    Writer's Burn Out
    Why is Happy Holiday's Politicly Correct if Holiday's Means Holy Day
    The most existential Jarble ever
    Pony Friendship is Blegh!


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